
Blades of
Victory
The "Blades of Victory" deck puts you in command
of a righteous army of Soldiers, Knights, and Angels. You need to attack early and often,
so start the game with aggressive creatures like Elite Vanguard and White Knight. If your
ground assault is stymied, try attacking with flying creatures like Cloud Crusader and
Serra Angel. Try not to let games go too long, but if they do, Angelic Arbiter and
Vengeful Archon are huge flying creatures that should put your opponents out of their
misery
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Power of
Prophecy
With the "Power of Prophecy" deck, you'll
correctly predict your opponent's downfall! Your flying creatures give you superiority in
the air; they're your best route to victory. Attack early with Augury Owl, Cloud
Elemental, and Azure Drake, and follow up with bigger fliers like Air Servant and
Conundrum Sphinx. Keep your opponents' ground attacks stymied with Maritime Guard and Wall
of Frost, or stop them entirely with Stormtide Leviathan.
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The Reign
of Vampirism
The "Reign of Vampirism" deck unleashes the
night's fiercest undead predators on your opponents. The key card in your deck is
Captivating Vampire, which lets you gain control of your opponent's creature if you have
five Vampires to tap. Your first task is to find that card. If you don't draw it
naturally, use your first Diabolic Tutor to find Captivating Vampire. Viscera Seer's
ability can get you closer to one of those two cardsbut try not sacrifice any of
your Vampires to pay for it! Instead use Reassembling Skeleton, which can keep coming back
to be sacrificed again and again
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Breath of
Fire
The "Breath of Fire" deck is all about dealing
damage. Direct-damage spells like Lightning Bolt, Chandra's Outrage, Lava Axe, and
Fireball form the backbone of your deck. You shouldn't be afraid to use Lightning Bolts on
creatures early in the game, but always be aware of how close your opponent is to 0 life.
Use your blue spells to keep the damage comingPreordain and Foresee will find you
more damage spells, and Call to Mind gives you another chance to use one that you've
already cast
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Stampede of Beasts
The "Stampede of Beasts" deck uses fearsome
creatures to trample the opposition. Start the game off with Llanowar Elves and Sylvan
Ranger. They'll help you get the mana you need to cast the large creatures that form the
bulk of your offense. Garruk's Packleader, Spined Wurm, Yavimaya Wurm, and Duskdale Wurm
all demand answers from your opponent. But none of these creatures is the largest creature
in your deck: Protean Hydra's size is limited only by the mana you have when you cast it.
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